![]() The Cloud Drake will spawn movement speed bonuses in the dragon pit and different parts of the jungle if it’s the third dragon. An Ocean soul will cause damage to trigger stronger health and resource regeneration for three seconds. ![]() More brushes and Honeyfruit plants will spawn if the Ocean Drake is the third to spawn The Ocean buff still regenerates extra health per second, but will no longer provide bonus mana regeneration. The Infernal soul causes attacks and damaging spells to produce an AOE explosion every three seconds. The buff it provides remains the same, each team member gains a percentage increase on their attack damage and ability power. The Infernal Drake will open up pathways around the dragon pit and buff camps if it’s the third dragon to spawn. The Elder Dragon is also being changed, providing an execute and no longer scaling based off of the dragons the team has acquired. Souls provide a massive buff depending on the dragon that spawns. ![]() Once a team secures their fourth dragon of the game, they receive a soul. ![]() Each dragon will have a unique effect that alters the layout of the map, and this is based on the third dragon that spawns. ![]() The dragons are receiving a massive overhaul that will add new dimensions to the game, making each one a different experience than the last. ![]()
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